Haddington2023b

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Haddington2023b
BibType INCOLLECTION
Key Haddington2023b
Author(s) Pentti Haddington, Laura Kohonen-Aho, Sylvaine Tuncer, Heidi Spets
Title Openings of Interactions in Immersive Virtual Reality: Identifying and Recognising Prospective Participants
Editor(s) Pentti Haddington, Tiina Eilittä, Antti Kamunen, Laura Kohonen-Aho, Iira Rautiainen, Anna Vatanen
Tag(s) EMCA, Openings, Virtual reality, Embodiment, Interactional resources, Identification, Recognition
Publisher Palgrave MacMillan
Year 2023
Language English
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Journal
Volume
Number
Pages 423-456
URL Link
DOI https://doi.org/10.1007/978-3-031-30727-0_12
ISBN 978-3-031-30726-3
Organization
Institution
School
Type
Edition
Series
Howpublished
Book title Complexity of Interaction: Studies in Multimodal Conversation Analysis
Chapter

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Abstract

This chapter studies openings of interactions in immersive virtual reality (VR). Immersive VR refers to computer-generated and visually rich environments that create for the user a powerful sense of immersion. The data are video recordings of interactions collected in a multiplayer online game called Rec Room. The method is conversation analysis. The analysis focuses on openings of interactions between participants who either know each other or who do not know each other. We show how the shape of the openings reflects the complexity and fragmented nature of immersive VR as an interactional setting and the resources in it. We conclude that the openings are designed to minimise problems in the establishing of mutual orientation and intersubjectivity.

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