Sierra2016

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Sierra2016
BibType ARTICLE
Key Sierra2016
Author(s) Sylvia Sierra
Title Playing out loud: Videogame references as resources in friend interaction for managing frames, epistemics, and group identity
Editor(s)
Tag(s) Intertextuality, framing, epistemics, identity, interactional sociolinguistics, discourse analysis, humor, videogames
Publisher
Year 2016
Language English
City
Month
Journal Language in Society
Volume 45
Number 2
Pages 217–245
URL Link
DOI 10.1017/S0047404516000026
ISBN
Organization
Institution
School
Type
Edition
Series
Howpublished
Book title
Chapter

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Abstract

This study examines how friends in their mid-twenties appropriate texts from videogames they have played to serve particular functions in their everyday face-to-face conversations. Speakers use references to the videogames Papers, Please and The Oregon Trail to shift the epistemic territories of conversations when they encounter interactional dilemmas. These epistemic shifts simultaneously rekey formerly problematic talk (on topics like rent, money, and injuries) to lighter, humorous talk, reframing these issues as being part of a lived videogame experience. Overlapping game frames are laminated upon real-life frames, and are strengthened by embedded frames containing constructed dialogue. This study contributes to understanding how epistemic shifts relying on intertextual ties can shift frames during interactional dilemmas in everyday conversation, which is ultimately conducive to group identity construction.

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