Reeves-etal2009

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Reeves-etal2009
BibType ARTICLE
Key Reeves-etal2009
Author(s) Stuart Reeves, Barry Brown, Eric Laurier
Title Experts at play: understanding skilled expertise
Editor(s)
Tag(s) EMCA, ethnomethodology, phenomenology, expertise, Counter-Strike, interaction, Sudnow
Publisher
Year 2009
Language English
City
Month
Journal Games and Culture
Volume 4
Number 3
Pages 205–227
URL Link
DOI 10.1177/1555412009339730
ISBN
Organization
Institution
School
Type
Edition
Series
Howpublished
Book title
Chapter

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Abstract

Developing from David Sudnow's accounts of expertise, this article examines the gameplay of Counter-Strike, a popular online game. Although Counter-Strike at first may seem an unsophisticated pursuit, players display remarkable dexterity developed through many hours of play. Through participating in the game and analyzing videos of gameplay, we examine Counter-Strike as an example of expert technology use. As players move beyond the mere physical prowess of chaining their movements with the environment, they develop a sense of the terrain of play as a contingent tactically oriented understanding, rather than as static spatial knowledge. Relatedly, we provide the beginnings of an alternative account of both games and expertise which brings out something of what it is to play a specific game, as opposed to games in general. Moreover, rather than presenting a disengaged general model of skill, the article considers how we might access and describe the situated skills of gameplay.

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