Danby2015c

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Danby2015c
BibType INCOLLECTION
Key Danby2017a
Author(s) Susan Danby, Christina Davidson, Maryanne Theobald, Sandra Houen, Karen Thorpe
Title Pretend Play and Technology: Young Children Making Sense of Their Everyday Social Worlds
Editor(s) Sandra Lynch, Deborah Pike, Cynthia A. Beckett
Tag(s) EMCA, Children, Children's play, Play, Technology, Gesture, Family
Publisher Springer
Year 2017
Language English
City Berlin
Month
Journal
Volume
Number
Pages 231-245
URL Link
DOI 10.1007/978-981-10-2643-0_14
ISBN
Organization
Institution
School
Type
Edition
Series
Howpublished
Book title Multidisciplinary Perspectives on Play from Birth and Beyond
Chapter

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Abstract

Games and activities, often involving aspects of pretence and fantasy play, are an essential aspect of everyday preschool life for many young children. Young children’s spontaneous play activities can be understood as social life in action. Increasingly, young children’s games and activities involve their engagement in pretence using play props to represent computers, laptops and other pieces of technology equipment. In this way, pretend play becomes a context for engaging with matters from the real world. There are a number of studies investigating school-aged children engaging in gaming and other online activities, but less is known about what young children are doing with online technologies. Drawing on Australian Research Council funded research of children engaging with technologies at home and school, this chapter investigates how young children use technologies in everyday life by showing how they draw on props, both real or imaginary, to support their play activities. An ethnomethodological approach using conversation analysis is used to explore how children’s gestures, gaze and talk work to introduce ideas and activities. This chapter contributes to understandings of how children’s play intersects with technologies and pretend play.

Notes