Difference between revisions of "Lundmark-Lymer2016"

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|Key=Lundmark-Lymer2016
 
|Key=Lundmark-Lymer2016
 
|Year=2016
 
|Year=2016
|Journal=Text & Talk - An Interdisciplinary Journal of Language, Discourse Communication Studies
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|Language=English
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|Journal=Text & Talk
 
|Volume=36
 
|Volume=36
 
|Number=6
 
|Number=6
|Pages=705-731
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|Pages=705–731
|URL=https://www.degruyter.com/view/j/text.2016.36.issue-6/text-2016-0031/text-2016-0031.xml?format=INT
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|URL=https://www.degruyter.com/view/j/text.2016.36.issue-6/text-2016-0031/text-2016-0031.xml
|DOI=http://dx.doi.org/10.1515/text-2016-0031
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|DOI=10.1515/text-2016-0031
 
|Abstract=The present study examines a set of discussions among professional counselors in the area of youth counseling, as they participate in the development and design of an online video-mediated communication platform. With an overarching interest in how participatory design is performed through conversations, the analysis focuses on analogical reasoning through which the envisaged system is anchored to existing technologies and work practices. Three forms of analogical reasoning are identified: formulating design alternatives; challenging problem formulations; and telling stories. In various ways, these forms of analogical reasoning inform the ongoing design decision-making process, where the hypothetical technology and its organizational and work-related implications are evaluated. The study contributes to how analogical reasoning is done in interaction, and places the findings in the context of participatory design and studies of design reasoning.
 
|Abstract=The present study examines a set of discussions among professional counselors in the area of youth counseling, as they participate in the development and design of an online video-mediated communication platform. With an overarching interest in how participatory design is performed through conversations, the analysis focuses on analogical reasoning through which the envisaged system is anchored to existing technologies and work practices. Three forms of analogical reasoning are identified: formulating design alternatives; challenging problem formulations; and telling stories. In various ways, these forms of analogical reasoning inform the ongoing design decision-making process, where the hypothetical technology and its organizational and work-related implications are evaluated. The study contributes to how analogical reasoning is done in interaction, and places the findings in the context of participatory design and studies of design reasoning.
 
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Latest revision as of 13:21, 25 December 2019

Lundmark-Lymer2016
BibType ARTICLE
Key Lundmark-Lymer2016
Author(s) Sofia Lundmark, Gustav Lymer
Title Analogies in interaction: practical reasoning and participatory design
Editor(s)
Tag(s) EMCA, Conversation Analysis, Ethnomethodology, participatory design, reasoning
Publisher
Year 2016
Language English
City
Month
Journal Text & Talk
Volume 36
Number 6
Pages 705–731
URL Link
DOI 10.1515/text-2016-0031
ISBN
Organization
Institution
School
Type
Edition
Series
Howpublished
Book title
Chapter

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Abstract

The present study examines a set of discussions among professional counselors in the area of youth counseling, as they participate in the development and design of an online video-mediated communication platform. With an overarching interest in how participatory design is performed through conversations, the analysis focuses on analogical reasoning through which the envisaged system is anchored to existing technologies and work practices. Three forms of analogical reasoning are identified: formulating design alternatives; challenging problem formulations; and telling stories. In various ways, these forms of analogical reasoning inform the ongoing design decision-making process, where the hypothetical technology and its organizational and work-related implications are evaluated. The study contributes to how analogical reasoning is done in interaction, and places the findings in the context of participatory design and studies of design reasoning.

Notes