Difference between revisions of "Gregory-Lewis1980"

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(Created page with "{{BibEntry |BibType=ARTICLE |Author(s)=Stanford W. Gregory, Jr.; Jerry M. Lewis; |Title=Huck Finn and the Game Model Gloss |Tag(s)=EMCA; Ethnomethodology; Garfinkel; Glos...")
 
 
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{{BibEntry
 
{{BibEntry
 
|BibType=ARTICLE
 
|BibType=ARTICLE
|Author(s)=Stanford W. GregoryJr.; Jerry M. Lewis;
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|Author(s)=Stanford W. Gregory Jr.; Jerry M. Lewis
|Title=Huck Finn and the Game Model Gloss
+
|Title=Huck Finn and the game model gloss
 
|Tag(s)=EMCA; Ethnomethodology; Garfinkel; Glossing practices; Game model; Mark Twain;
 
|Tag(s)=EMCA; Ethnomethodology; Garfinkel; Glossing practices; Game model; Mark Twain;
 
|Key=Gregory-Lewis1980
 
|Key=Gregory-Lewis1980
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|Volume=3
 
|Volume=3
 
|Number=2
 
|Number=2
|Pages=136-151
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|Pages=136–151
|Abstract=Several authors have cited the metaphor of game playing as an analytical  
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|URL=https://link.springer.com/article/10.1007/BF00987268
device to study social behavior. Traditionally, the game model has been us-
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|DOI=10.1007/BF00987268
ed  either to promote a more strict or instrumental control upon actual  
+
|Abstract=Several authors have cited the metaphor of game playing as an analytical device to study social behavior. Traditionally, the game model has been used either to promote a more strict or instrumental control upon actual social behavior or to match a formal game model construction of a social event with actual behavior in everyday life, and through this method shed light upon aspects which otherwise would be overlooked. In another connection, various authors have discussed the concept of glossing in social relations. This paper uses Mark Twain's last chapters of The Adventures of Huckleberry Finn to explicate how the game model can be used as a gloss. The game model gloss then is a unique combination of sociological conceptualizations presented through the medium of a lively literary allegory. We feel this paper extends the concept of glossing and furthers the understanding of the game metaphor in sociological theory.
social behavior or to match a formal game model construction of a social  
 
event with actual behavior in evewday  life, and through this method shed  
 
light upon aspects which otherwise would be overlooked. In another con-
 
nection, various authors have discussed the concept of glossing in social  
 
relations. This paper uses Mark Twain's last chapters of The Adventures of  
 
Huckleberry Finn to explicate how the game model can be used as a gloss.  
 
The game model gloss then is a unique combination of sociological con-
 
ceptualizations presented through the medium of a lively literary allegory.  
 
We feel this paper extends the concept of glossing and furthers the under-
 
standing of the game metaphor in sociological theory.  
 
 
}}
 
}}

Latest revision as of 22:51, 27 October 2019

Gregory-Lewis1980
BibType ARTICLE
Key Gregory-Lewis1980
Author(s) Stanford W. Gregory Jr., Jerry M. Lewis
Title Huck Finn and the game model gloss
Editor(s)
Tag(s) EMCA, Ethnomethodology, Garfinkel, Glossing practices, Game model, Mark Twain
Publisher
Year 1980
Language English
City
Month
Journal Qualitative Sociology
Volume 3
Number 2
Pages 136–151
URL Link
DOI 10.1007/BF00987268
ISBN
Organization
Institution
School
Type
Edition
Series
Howpublished
Book title
Chapter

Download BibTex

Abstract

Several authors have cited the metaphor of game playing as an analytical device to study social behavior. Traditionally, the game model has been used either to promote a more strict or instrumental control upon actual social behavior or to match a formal game model construction of a social event with actual behavior in everyday life, and through this method shed light upon aspects which otherwise would be overlooked. In another connection, various authors have discussed the concept of glossing in social relations. This paper uses Mark Twain's last chapters of The Adventures of Huckleberry Finn to explicate how the game model can be used as a gloss. The game model gloss then is a unique combination of sociological conceptualizations presented through the medium of a lively literary allegory. We feel this paper extends the concept of glossing and furthers the understanding of the game metaphor in sociological theory.

Notes