Difference between revisions of "Fele2024"
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|Author(s)=Giolo Fele; Gian Marco Campagnolo; | |Author(s)=Giolo Fele; Gian Marco Campagnolo; | ||
|Title=Seeing bad luck: player participation to tactical video analysis in amateur football | |Title=Seeing bad luck: player participation to tactical video analysis in amateur football | ||
− | |Tag(s)=EMCA; Tactical video analysis; Ethnomethodology; Coaching | + | |Tag(s)=EMCA; Tactical video analysis; Ethnomethodology; Coaching |
− | |Key= | + | |Key=Fele2024 |
− | |Year= | + | |Year=2024 |
|Language=English | |Language=English | ||
|Journal=Sports Coaching Review | |Journal=Sports Coaching Review | ||
+ | |Volume=13 | ||
+ | |Number=1 | ||
+ | |Pages=60-87 | ||
|URL=https://www.tandfonline.com/doi/full/10.1080/21640629.2023.2275396 | |URL=https://www.tandfonline.com/doi/full/10.1080/21640629.2023.2275396 | ||
|DOI=10.1080/21640629.2023.2275396 | |DOI=10.1080/21640629.2023.2275396 | ||
|Abstract=This paper focuses on the skills involved in gaining insight from visual evidence in tactical video analysis. Using multimodal analysis of video recordings of tactical video analysis in a case from amateur football, our findings re-specify existing scholarship into video-based coaching by giving content to the idea of seeing as a scaffold for player engagement. We identify four methods in which participants use video data in interaction: the first involves using still images to give a label to the episode; the second is about making apparent what is seen on video through bodily re-enactment; the third entails zooming out from specific aspects of play to consider a larger spatial configuration while the fourth consists in considering the event within the extended temporal development of the action. Contrary to accounts of video-sessions whereby talk is dominated by the coach, the polyphony of voices and multiple ways of seeing captured by these methods concur to suggest a view of tactical video analysis as a complex social system of which the coach is but one member. | |Abstract=This paper focuses on the skills involved in gaining insight from visual evidence in tactical video analysis. Using multimodal analysis of video recordings of tactical video analysis in a case from amateur football, our findings re-specify existing scholarship into video-based coaching by giving content to the idea of seeing as a scaffold for player engagement. We identify four methods in which participants use video data in interaction: the first involves using still images to give a label to the episode; the second is about making apparent what is seen on video through bodily re-enactment; the third entails zooming out from specific aspects of play to consider a larger spatial configuration while the fourth consists in considering the event within the extended temporal development of the action. Contrary to accounts of video-sessions whereby talk is dominated by the coach, the polyphony of voices and multiple ways of seeing captured by these methods concur to suggest a view of tactical video analysis as a complex social system of which the coach is but one member. | ||
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Latest revision as of 08:03, 6 February 2024
Fele2024 | |
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BibType | ARTICLE |
Key | Fele2024 |
Author(s) | Giolo Fele, Gian Marco Campagnolo |
Title | Seeing bad luck: player participation to tactical video analysis in amateur football |
Editor(s) | |
Tag(s) | EMCA, Tactical video analysis, Ethnomethodology, Coaching |
Publisher | |
Year | 2024 |
Language | English |
City | |
Month | |
Journal | Sports Coaching Review |
Volume | 13 |
Number | 1 |
Pages | 60-87 |
URL | Link |
DOI | 10.1080/21640629.2023.2275396 |
ISBN | |
Organization | |
Institution | |
School | |
Type | |
Edition | |
Series | |
Howpublished | |
Book title | |
Chapter |
Abstract
This paper focuses on the skills involved in gaining insight from visual evidence in tactical video analysis. Using multimodal analysis of video recordings of tactical video analysis in a case from amateur football, our findings re-specify existing scholarship into video-based coaching by giving content to the idea of seeing as a scaffold for player engagement. We identify four methods in which participants use video data in interaction: the first involves using still images to give a label to the episode; the second is about making apparent what is seen on video through bodily re-enactment; the third entails zooming out from specific aspects of play to consider a larger spatial configuration while the fourth consists in considering the event within the extended temporal development of the action. Contrary to accounts of video-sessions whereby talk is dominated by the coach, the polyphony of voices and multiple ways of seeing captured by these methods concur to suggest a view of tactical video analysis as a complex social system of which the coach is but one member.
Notes