Playing out loud: Videogame references as resources in friend interaction for managing frames, epistemics, and group identity
by Sylvia Sierra
Reference:
Sylvia Sierra, (2016), "Playing out loud: Videogame references as resources in friend interaction for managing frames, epistemics, and group identity", Language in Society, vol. 45, no. 2, pp. 217–245.
Bibtex Entry:
@ARTICLE{Sierra2016,
  author = "Sylvia Sierra", 
  doi = "10.1017/S0047404516000026", 
  keywords = "Intertextuality, Framing, Epistemics, Identity, Interactional sociolinguistics, Discourse analysis, Humor, Videogames", 
  journal = "Language in Society", 
  number = "2", 
  pages = "217–245", 
  title = "Playing out loud: Videogame references as resources in friend interaction for managing frames, epistemics, and group identity", 
  url = "https://www.cambridge.org/core/journals/language-in-society/article/playing-out-loud-videogame-references-as-resources-in-friend-interaction-for-managing-frames-epistemics-and-group-identity/8203658E1918EF4BC267076F31DC0498", 
  volume = "45", 
  year = "2016", 
}