by Sylvia Sierra
Reference:
Sylvia Sierra, (2016), "Playing out loud: Videogame references as resources in friend interaction for managing frames, epistemics, and group identity", Language in Society, vol. 45, no. 2, pp. 217–245.
Bibtex Entry:
@ARTICLE{Sierra2016,
author = "Sylvia Sierra",
doi = "10.1017/S0047404516000026",
keywords = "Intertextuality, Framing, Epistemics, Identity, Interactional sociolinguistics, Discourse analysis, Humor, Videogames",
journal = "Language in Society",
number = "2",
pages = "217–245",
title = "Playing out loud: Videogame references as resources in friend interaction for managing frames, epistemics, and group identity",
url = "https://www.cambridge.org/core/journals/language-in-society/article/playing-out-loud-videogame-references-as-resources-in-friend-interaction-for-managing-frames-epistemics-and-group-identity/8203658E1918EF4BC267076F31DC0498",
volume = "45",
year = "2016",
}