Problem-solving in collaborative game design practices: epistemic stance, affect, and engagement
by Helen Melander Bowden
Reference:
Helen Melander Bowden, (2019), "Problem-solving in collaborative game design practices: epistemic stance, affect, and engagement", Learning, Media and Technology, vol. 44, no. 2, pp. 124–143.
Bibtex Entry:
@ARTICLE{MelanderBowden2019,
  author = "Helen Melander Bowden", 
  doi = "10.1080/17439884.2018.1563106", 
  keywords = "EMCA, Creative media production, Children's interactions, Problem-solving, Programming, Epistemics, Affect", 
  journal = "Learning, Media and Technology", 
  number = "2", 
  pages = "124–143", 
  title = "Problem-solving in collaborative game design practices: epistemic stance, affect, and engagement", 
  url = "https://www.tandfonline.com/doi/full/10.1080/17439884.2018.1563106", 
  volume = "44", 
  year = "2019", 
}