Is the avatar considered as a participant by the players? A conversational analysis of multi-player videogames interactions
by Heike Baldauf-Quilliatre, Isabel Colón de Carvajal
Reference:
Heike Baldauf-Quilliatre, Isabel Colón de Carvajal, (2015), "Is the avatar considered as a participant by the players? A conversational analysis of multi-player videogames interactions", PsychNology Journal, vol. 13, no. 2-3, pp. 127–147.
Bibtex Entry:
@ARTICLE{BaldaufQuilliatre-deCarvajal2015,
  author = "Heike Baldauf-Quilliatre and Isabel Colón de Carvajal", 
  keywords = "EMCA, Video Games, Participation framework, Avatar, Technologized interaction, AI reference list", 
  journal = "PsychNology Journal", 
  number = "2-3", 
  pages = "127–147", 
  title = "Is the avatar considered as a participant by the players? A conversational analysis of multi-player videogames interactions", 
  url = "http://www.psychnology.org/File/PNJ13(2-3)/PSYCHNOLOGY_JOURNAL_13_2_BALDAUF-QUILLIATRE.pdf", 
  volume = "13", 
  year = "2015", 
}