by Helen Melander Bowden
Reference:
Helen Melander Bowden, (2019), "Problem-solving in collaborative game design practices: epistemic stance, affect, and engagement", Learning, Media and Technology, vol. 44, no. 2, pp. 124–143.
Bibtex Entry:
@ARTICLE{MelanderBowden2019,
author = "Helen Melander Bowden",
doi = "10.1080/17439884.2018.1563106",
keywords = "EMCA, Creative media production, Children's interactions, Problem-solving, Programming, Epistemics, Affect",
journal = "Learning, Media and Technology",
number = "2",
pages = "124–143",
title = "Problem-solving in collaborative game design practices: epistemic stance, affect, and engagement",
url = "https://www.tandfonline.com/doi/full/10.1080/17439884.2018.1563106",
volume = "44",
year = "2019",
}